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wats the new stuff?

(+1)

Oh, I didn't think anyone would notice! The update is most of what I put in the announcements of the discord server. I mostly just put this update out because I was gonna go hang out with a friend and thought that we might try it together. 

Here's a summary of the patch:


Buffs and nerfs:

M4 Damage increased slightly (18 --> 19)

G36 (Scoped assault rifle) damage decreased (30 --> 27)

357 Spawning ammo increased (16 --> 21), also gets 6 ammo from crates instead of 5

357 Max recoil reduced (3x base --> 2.5x base) and recoil recovery speed increased (0.08 --> 0.09)

USP Damage increased slightly (28 --> 30) (will likely revert)

Uzi range reduced (8 -->7)

Uzi shot spread decreased (0.2 --> 0.17) and max spread decreased (2x base --> 1.7x base)

UMP Damage decreased slightly (14 --> 13)

Patriot burn threshold decreased (100 damage --> 90 damage)

Minigun Damage increased (16 --> 19)

Cold Bullets (Tank passive) freeze threshold decreased (100 damage --> 80 damage)

Combat stim (Medic Killstreak) now zooms out the camera, in addition to the speed boost.


Bug fixes:

Semi-Automatic guns now properly buffer their shots (Previously, to achieve maximum fire rate with guns like the USP, you needed to shoot frame-perfectly. Now, while you still need to repeatedly press the trigger, pressing the trigger a little early still counts so long as the trigger is still held down once the gun's shot cooldown is over. I apologize if this explanation is hard to understand, I tried my best.)

The dreaded "Gun jam" bug has finally been fixed. You don't know how crazy this glitch has driven me every time I play this. Before the original release of the game 2 years ago I spent hours trying to fix the bug but could never figure out the issue. But now I have! Guns no longer "jam" whenever you pick up the flag, return the flag, or die while holding a secondary weapon. The bug still has a small chance of happening if you use the "unencumbered" passive that the assassin has, but it will be fixed next patch.


Misc:

Scopes have been entirely reworked. Now, the G36, Barrett, and AWP all zoom out the camera, rather than increasing camera sensitivity.

Minimaps have been disabled. I just don't feel like the minimap adds anything to the game.

The Assassin traded out his Battle Scan for a sick pair of Rocket Boots.

Alright, Based!


i'm not on tha server so :']

Ooo

I love how this looks, it is amazing, ive been playing sfh since i was a little kid but this needs a lot of job to be done, you have my support

Thank you so much for realeasing this game. It was my childhood, i just recently found it after so many years of searching, thank you.